Bodies In Motion: Dynamic Motion Capture
RPLAY - Game Based Learning
Project to create an online video game interface with which users can remotely control robotic dogs to play soccer. The purpose of the project is to gather learning data for the dogs, so they can eventually be taught to play the game on their own.
A Smurv Story
Natural Human Robot Interaction
Several interaction modalities are combined to allow natural teaming with an iRobot packbot. Person following, gesture recognition, and speech recognition are used to create a platform which is robust to indoor and outdoor environments.
Learning Robot Soccer from Demonstration
Sparse Control for Manipulation
IMU Segwanaut
Teleoperated control of the NASA Segwanaut, a Robonaut on a Segway base, using an inertial motion capture system, described in our Humanoids 2004 paper.
Roomba Soccer